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Pirate Play

3D Environment Design/Interactive Environment Design/Game Design

"Designing an immersive pirate stage by crafting detailed assets in Maya and seamlessly integrating them into an interactive Unity environment."

Role:
3D Modelling, Unity Development

Tools Used:
Autodesk Maya, Unity

Concept

Inspired by the theatrical spectacle of Pirates of the Caribbean, the project explores how individual 3D assets can come together to create an immersive stage environment. Rather than recreating a realistic pirate world, the focus was on designing a stylised theatrical setting that balances storytelling, atmosphere, and interaction.

Modelling on Maya

Each asset was individually modelled and rendered in Autodesk Maya before being exported into Unity. Objects were created with a focus on maintaining a consistent visual language across the environment.

Environment on Unity

The final environment was assembled in Unity by combining individually modelled assets into a cohesive, explorable stage inspired by theatrical pirate productions.

Third-person exploration

Environmental lighting

Animated stage curtains

Ambient background music

© Tamanna Sinha 2026

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